Blender 4.0 Beginner Donut Tutorial: Modeling, Shading, Geometry Nodes and Rendering by Blender Guru
Blender Guru · 14 lecciones · Gratis en YouTube
Sobre este curso
Learn Blender 4.0 by building a complete, good-looking 3D scene from scratch, step by step, in a way that finally makes the interface, tools, and workflow feel approachable. In this free online course, you will move from a simple base shape to a finished donut render, gaining practical experience that translates to product-style visuals, stylized props, and animation shots. Instead of isolated tips, you will follow a real production path that mirrors how 3D work is done: create the model, refine the surface, add appealing materials, scatter details procedurally, light the scene, render, polish the image, and deliver the final video.
You will practice clean beginner modeling choices, learn how to keep objects smooth without destroying editability, and discover how sculpting becomes easier once the mesh has the right kind of density. You will also build confidence with shading and texture maps, including the small settings that make materials look believable rather than washed out or incorrect. From there, you will step into Geometry Nodes to add sprinkles efficiently, keep your base mesh visible while distributing points, and introduce variation so details feel natural and not repeated.
The course continues into rendering and look development, where lighting and world settings help you create a bright, realistic mood without complicated setups. You will also learn how to review and enhance your render in the compositor, organize a clean layout, and finish with a simple animation reveal that looks professional. Finally, you will export a widely compatible video from Blender’s built-in editor, so your result is ready to share in a portfolio, on social media, or as the start of a larger 3D project. By the end, you will not just know where buttons are—you will understand the full pipeline to take an idea to a finished, presentable render.
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